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We're at home on leave through the army and we're smart to a good start. We need to raise a ton of money quite quickly to aid pay off the household debts. The second chapter will familiarizes you with Joe and can have the primary real mission for Bruski with the scrapyard.

For now, just experience the drive. Look around and take from the view whilst you don't have to stress about running into anything. After a little trip, you'll find yourself the bar. Enjoy the cutscene and you should wind up during the old neighborhood via taxi.
You can talk with the newstand owner and enter in the diner to talk into a few old friends. You'll run into a couple of more about the walk time for the apartment. Just continue with the side streets and you will probably find it just great. Walk as much as the apartment to go into and have dinner. You can speak to them a tad bit more. When you're all set, get into your room and turn in.

Put on the cullen bohannon outfit leather jacket and head back out to consult your mother again. Walk down and outside. You'll find Francesca speaking to the loan shark outside. Go through the fist fight tutorial and put it to great use. I got him down with several hard hit combos then kicked him within the jaw while he was reconciling up. That should work.

Run onto Joe's place. It's not past an acceptable limit away. Just discover the streets and walk into the marked building. He's up around the third floor. Just go on the internet for and make it for the end with the hallway.


J oe includes a bit of a mission for many people, and so the action is going to really start. Note that the 1st playboy is within the table. Pick it up before leaving. Walk out the trunk exit with Joe and go for the garage. You can drive your vehicle for a tad. I suggest you you need to take it slow and obtain a feel to the driving. Follow the red line to go to Giuseppe's. It's pretty easy for it slow and do not try anything too fancy. Note that you will have to do the road and approach your house to trigger the cutscene. Joe will just stay within the car and acquire mad when you park from the street.

Once the cutscene rolls, acquire the discharge papers and after that buy a group of lockpicks. Go ahead and try the lockpicking game for the lock in back. It's not too much. If it helps, hold about the button and allow the key exceed the green zone. Lock it into place while using wrench gets hotter slides back.

Walk outside and place our new skill to utilize. Pick the lock about the car and obtain in. Carefully retrieve and avoid the patrolman. Don't run him over. We ought to also ditch police officers car out inside street. If we don't eliminating the cop chances are they'll won't necessitate backup or start shooting at us.

Note that car chases in Mafia 2 aren't about speed for most on the areas. Unless you can continue to a long straight of straight road, you simply can't just outrun the cops. In fact, going fast will likely just bog you down and lead you to spin out or crash. Take it slow and swing corners hard and clean. Speed on the side streets and turn again. The cops usually go a touch too fast and should not take corners that well.

Try to never run anyone over and produce sure that this cops avoid getting too close to your car. If they do, they'll also report your description. We will not have money or maybe a chance to change our clothes, making sure that will stick for that rest on the chapter. After you ditch your tail, carefully work your way on the nearest shop. Just keep to the line, but watch the radar for cops. Take detours if you ought to do so. You can't go towards the body shop that has a police tail. Quickly swing in the garage and legalize the plates. You can also repair any damage and tune inside the engine totally free this time around. Once you're all ready, retrieve and hit the highway in your car.

Drive around Mike Bruski's junkyard. It's not too much, but take it slowly. You aren't on highways so don't speed and do not try to do an excessive amount of weaving around traffic. We don't need more police attention. Once you pull in the scrapyard you will get a cutscene.

Go ahead and try from the new pistol. Hit the specific tires within the wreck and after that put a round inside the marked gas tank to get a pretty explosion. We'll get our first real mission after that little test. We need to steal an auto off of known gang turf. Let's get started.

Just go ahead and take trip down for the Lone Star bar and walk inside. Go through the door with the bartender and earn sure that you grab the shotgun for the shelf. There's no reason to never grab. Walk out and you may run in to a gang member guarding the alley. There's a couple of context sensitive takedowns. I think a hardcore hit combo can open him up for the headbutt in the open door. Just keep an eye for the bottom in the screen making sure that you just dodge a tad. This guy will surely pack a punch. Once he's down, run to your car to trigger the following scene.

You aren't required to shoot it out while using gang here (They're referred to as Bombers, nonetheless it doesn't really matter). If you want, you are able to take cover by the vehicle and use your own shotgun to take the three men down rapidly. Smash your window and make car to the street. There will be a motor vehicle waiting for you. Drive to get a little bit initially. He's pretty challenging to lose, although the law will help out a bit in the event you're not wanted (Which is why I informed you to be careful for most on the level...whilst they might still wish to arrest anyone, so don't trust in getting away easily). The easiest way to handle this is to find out from the gang turf after which swing right into a yard by one with the houses. Jump out and take cover through your car. Pull out of the shotgun and waste them both or at best take out their tires.



Lose any police that you will find tailing you after which take the car returning to the scrapyard. If you have a persistent police tale or they mark the plates as wanted, then no problem. There are a couple of twists and turns around the final road towards the scrapyard, so just move and drive around a number of corners or alleys to ditch the tail. Pull to the scrapyard to complete the job.

All that's left would be to drive home. The plates aren't marked therefore you don't have a wanted level, in order that it should be uneventful. Go to Joe's Apartment and go towards the sleep.